Electronic Arts Inc (EA)

Inventory turnover

Mar 31, 2024 Dec 31, 2023 Sep 30, 2023 Jun 30, 2023 Mar 31, 2023 Dec 31, 2022 Sep 30, 2022 Jun 30, 2022 Mar 31, 2022 Dec 31, 2021 Sep 30, 2021 Jun 30, 2021 Mar 31, 2021 Dec 31, 2020 Sep 30, 2020 Jun 30, 2020 Mar 31, 2020 Dec 31, 2019 Sep 30, 2019 Jun 30, 2019
Cost of revenue (ttm) US$ in thousands 1,710,000 1,801,000 1,840,000 1,846,000 1,792,000 1,763,000 1,826,000 1,858,000 1,859,000 1,759,000 1,729,000 1,521,000 1,494,000 1,444,000 1,351,000 1,470,000 1,369,000 1,376,000 1,281,000 1,294,000
Inventory US$ in thousands
Inventory turnover

March 31, 2024 calculation

Inventory turnover = Cost of revenue (ttm) ÷ Inventory
= $1,710,000K ÷ $—K
= —

The inventory turnover ratio for Electronic Arts Inc has not been provided in the table. The inventory turnover ratio measures how many times a company sells and replaces its inventory over a specific period. A high inventory turnover ratio indicates efficient inventory management, while a low ratio may suggest overstocking or slow-moving inventory. Without the specific data, it is not possible to evaluate Electronic Arts Inc's inventory turnover performance over the mentioned periods. Further analysis would be required once the inventory turnover data is available to assess the company's inventory management efficiency.


Peer comparison

Mar 31, 2024

Mar 31, 2024