World Kinect Corporation (WKC)

Receivables turnover

Dec 31, 2023 Sep 30, 2023 Jun 30, 2023 Mar 31, 2023 Dec 31, 2022 Sep 30, 2022 Jun 30, 2022 Mar 31, 2022 Dec 31, 2021 Sep 30, 2021 Jun 30, 2021 Mar 31, 2021 Dec 31, 2020 Sep 30, 2020 Jun 30, 2020 Mar 31, 2020 Dec 31, 2019 Sep 30, 2019 Jun 30, 2019 Mar 31, 2019
Revenue (ttm) US$ in thousands 47,710,600 49,585,300 53,001,300 59,142,700 59,043,100 55,108,200 47,797,800 37,761,200 31,337,100 26,096,400 22,228,200 18,301,000 20,358,300 25,014,300 29,854,300 36,155,400 36,819,000 37,449,500 38,556,300 39,247,700
Receivables US$ in thousands 2,700,000 2,900,000 2,473,300 2,997,200 3,294,100 3,172,900 3,954,700 3,510,200 2,355,300 2,032,500 1,835,000 1,669,200 1,238,400 1,244,100 1,415,900 1,985,100 2,891,900 2,688,800 2,747,900 2,728,700
Receivables turnover 17.67 17.10 21.43 19.73 17.92 17.37 12.09 10.76 13.30 12.84 12.11 10.96 16.44 20.11 21.09 18.21 12.73 13.93 14.03 14.38

December 31, 2023 calculation

Receivables turnover = Revenue (ttm) ÷ Receivables
= $47,710,600K ÷ $2,700,000K
= 17.67

The receivables turnover ratio for World Kinect Corp has shown variability over the past eight quarters, ranging from a low of 10.76 in Q1 2022 to a high of 21.43 in Q2 2023. Overall, the company has maintained a relatively healthy turnover rate, indicating its ability to efficiently collect outstanding receivables.

The upward trend in Q2 and Q3 2023 suggests that the company has improved its collection practices, potentially by implementing stricter credit policies or enhancing its billing and collection processes. Conversely, the lower ratios recorded in Q1 and Q2 2022 may indicate delayed payments from customers or an increase in credit sales during those periods.

It is essential for World Kinect Corp to monitor its receivables turnover consistently to ensure optimal cash flow and liquidity. By analyzing trends in this ratio, the company can identify areas of improvement in its credit management practices and take proactive measures to maintain a healthy financial position.